For client application, you will use MyEtherWallet.
Download MyEtherWallet software from the following URL −
If required, unzip the downloaded file and open index.html. You will see the following interface for creating a new wallet.

For client application, you will use MyEtherWallet.
Download MyEtherWallet software from the following URL −
If required, unzip the downloaded file and open index.html. You will see the following interface for creating a new wallet.
Now, you are ready to interact with the contract that you have deployed. Go back to MyEtherWallet desktop and click on the “Interact with Contract” tab as shown in the screenshot below − Paste the contract address that you previously copied in the “Contract Address” field. You also need to paste the “ABI / JSON Interface” of the contract…
Solidity is an object-oriented language especially developed for contract writing. It is a high-level language, which inherits traits from C++, Python, and JavaScript. The Solidity compiler compiles your source code into bytecode that runs on Ethereum Virtual Machine (EVM). For quick understanding of the Solidity syntax, look at the sample code in the IDE.pragma solidity…
The Remix IDE that you have used so far is good enough for development and initial testing of your contract. For real-life contracts, you need to test your functionality against various parameters. Remix cannot create real (non-test) user accounts to transfer funds between them. You have no control over the configuration of the Blockchain created…
To deploy the contract, select the Contracts menu option as shown in the screenshot below − You will need to enter the contract’s bytecode on this screen. Remember, when you compile your Solidity contract code, it generated a bytecode that runs on EVM. You will now need to obtain this bytecode from Remix IDE. Go to the Remix…
Click on the settings icon at the top right hand side of the screen as shown in the screenshot below − The server settings screen will appear as shown below − Here, you will be able to set the values of server address and the port number for your Ganache server. For the time being,…
Once you write the complete contract code, compiling it in this IDE is trivial. Simply click on the Autocompile checkbox in the IDE as shown in the screenshot below − Alternatively, you may compile the contract by clicking the button with the title “Start to compile”. If there is any typo, fix it in the code window. Make…